Game Asset Manager is a document management system (DMS) built for small, closed teams of designers, artists and game developers to organize their graphics and files privately.
Unlike other online document and file-sharing tools, Game Asset Manager provides a collaborative platform, helping you create, manage, and collaborate on anything from product development to product design. Find your valuable assets and files easily with meta-data and real-time swift searching algorithms, team up with multiple members, and integrate seamlessly.
Why is organizing content important?
Have you ever heard the phrase “Content is King”? For game developers all over the world, the most important tool is shared and organized resources that are easier to find and use. Be it that you offer art games, 2D sprites, or 3D games assets, your content is what enhances your games and gives you a competitive advantage.
Developer Teams face difficulties quickly scanning and finding the relevant content and that wastes too much valuable time that can be used otherwise. Our feature of Meta-data enables users to quickly find the most relevant stuff at just a single click. Move faster, Save time, Less interruption.
Developer Teams face difficulties quickly scanning and finding the relevant content and that wastes too much valuable time that can be used otherwise. Our feature of Meta-data enables users to quickly find the most relevant stuff at just a single click. Move faster, Save time, Less interruption.
Simplicity
In a world full of complex systems and bloated designs, GameAssetManager brings a perfect intersection of simplicity and efficacy. It provides a workspace that is needed by developers to build momentum and do their finest work.
Is it easy to switch to GameAssetManager?
You will be delighted to hear that GameAssetManager allows you to import pre-configured zip files in BULK. So don’t worry about the amount of data that you want to transfer, we will take care of that.
Our interface
Many people ignore the significance of the interface in organizing and managing content. The interface allows easy communication and interaction with your data; hence it is important that you hit all the right notes.
Our interface is
- Clear and Concise: Our interface is very simple and easy to operate. Just a few buttons on the left and no confusion at all.
- Elegant: Our interface will make your experience enjoyable.
- Responsive: No need to worry about laggy and slow interfaces. The interface will communicate with you all the way.
- Familiar: Our interface can be naturally and instinctively understood and comprehended.
What makes it the BEST file organizer for game assets?
GameAssetManager has been developed to fit the needs of content creators, game developers and artists. We fully understand that the rapid increase of complexity in today’s games has made managing game resources and assets become a major challenge to game developers. Hence, with the help of our Asset Manager uploading and managing content has never been so easy.
This Manager allows you to define your assets using meta-data. All your assets are tagged before they are kept into the inventory. Tagging allows swift sorting and searching just so that you never lose your file again.
Multi-layered description of content allows you to differentiate between each file. No matter how much you add to the servers, you would never fear data redundancy and file overlapping.
GameAssetManager can even create animated previews out of sprite sheets and that too without the hassle of excessive loading and buffering.
This Manager allows you to define your assets using meta-data. All your assets are tagged before they are kept into the inventory. Tagging allows swift sorting and searching just so that you never lose your file again.
Multi-layered description of content allows you to differentiate between each file. No matter how much you add to the servers, you would never fear data redundancy and file overlapping.
GameAssetManager can even create animated previews out of sprite sheets and that too without the hassle of excessive loading and buffering.